Unit#	Type		Name			HP	Attack	ROF	Range	Armor	Shield	Special					Cost		Advantage				Comments

1	Infantry	Clubman			40	3+7	0.67	1	0+6	0+2						50F
2	Infantry	Axeman			50	5+7	0.67	1	0+6	0+2						50F
3	Infantry	Short Swordsman		60	7+7	0.67	1	1+6	0+2						35F, 15G
4	Infantry	Broad Swordsman		70	9+7	0.67	1	1+6	0+2						35F, 15G
5	Infantry	Long Swordsman		80	11+7	0.67	1	2+6	0+2						35F, 15G	Choson
6	Infantry	Legion			160	13+7	0.67	1	2+6	0+2						35F, 15G	Choson
7	Infantry	Hoplite			120	17+7	0.67	1	5+6	0+2						60F, 40G	Greek
8	Infantry	Phalanx			120	20+7	0.67	1	7+6	0+2						60F, 40G	Greek
9	Infantry	Centurion		160	30+7	0.67	1	8+6	0+2						60F, 40G	Greek
10	Cavalry		Scout			60+9	3+7	1.11	1	0+6	0	Excellent Visibility			100F		Yamato
11	Cavalry		Chariot			100+15	7+7	0.71	1	0+6	0	3x damage vs. Priest, Resist Conversion	40F, 60W	Egyptian
12	Cavalry		Cavalry			150+23	8+7	0.77	1	0+6	0	add 5 damage vs. infantry		70F, 80G	Yamato
13	Cavalry		Heavy Cavalry		150+23	10+7	0.77	1	1+6	1	add 5 damage vs. infantry		70F, 80G	Yamato
14	Cavalry		Cataphract		180+27	12+7	0.77	1	3+6	1	add 5 damage vs. infantry		70F, 80G	Yamato
15	Cavalry		Mercenary		170	10	0.77	0+1	0+6	1	add 5 damage vs. infantry		0		Placed in scenario editor
16	Cavalry		War Elephant		600	15	1.00	1	0+6	0	Attacks all adjacent units		170F, 40G	Persian, Phoenician
17	Archer		Bowman			35	3+1	0.70	5+3	0+6	0						40F, 20W	Assyrian, Hittite
18	Archer		Improved Bowman		40	4+1	0.70	6+3	0+6	0						40F, 20G	Assyrian, Hittite
19	Archer		Composite Bowman	45	5+1	0.70	7+3	0+6	0						40F, 20G	Assyrian, Hittite, Minoan
20	Archer		Chariot Archer		70+10	4+1	0.66	7+3	0+6	0	3x damage vs. Priest, Resist conversion	40F, 70W	Assyrian, Hittite, Egyptian
21	Archer		Horse Archer		60+9	7+1	0.66	7+3	0+6	2						50F, 70G	Assyrian, Hittite, Yamato
22	Archer		Heavy Horse Archer	90+13	8+1	0.66	7+3	0+6	2						50F, 70G	Assyrian, Hittite
23	Archer		Elephant Archer		600	5+1	0.66	7+3	0+6	0						180F, 60G	Assyrian, Hittite, Persian, Phoenician
24	Siege		Ballista		55	40+1	0.33	3, 9+2	0	0						100W, 80G
25	Siege		Helepolis		55	40+1	0.67	3, 10+2	0	0						100W, 80G
26	Siege		Stone Thrower		75	50+1	0.20	2, 10+2	0	0	Damage Radius				180W, 80G	Hittite, Sumerian
27	Siege		Catapult		75	60+1	0.20	2, 12+2	0	0	Damage Radius				180W, 80G	Hittite, Sumerian
28	Siege		Heavy Catapult		150	60+1	0.20	2, 13+2	0	0	Damage Radius				180W, 80G	Hittite, Sumerian
29	Ship		Fishing Boat		45	0	0.00	0	0	0	Fish, 2x Conversion resist		50W		Minoan, Yamato
30	Ship		Fishing Ship		75	0	0.00	0	0	0	Fish, 2x Conversion resist		50W		Minoan, Yamato
31	Ship		Trade Boat		200	0	0.00	0	0	0	Trade, 2x Conversion resist		100W		Minoan, Yamato
32	Ship		Merchant Ship		250	0	0.00	0	0	0	Trade, 2x Conversion resist		100W		Minoan, Yamato
33	Ship		Raft			40	0	0.00	0	0	0	Transport, 2x Conversion resist		0		Minoan, Yamato				Placed in scenario editor
34	Ship		Light Transport		150	0	0.00	0	0	0	Transport, 2x Conversion resist		150W		Minoan, Yamato
35	Ship		Heavy Transport		200	0	0.00	0	0	0	Transport, 2x Conversion resist		150W		Minoan, Yamato
36	Ship		Scout Ship		120	5+1	0.66	5+3	0	0	2x Conversion resist			135W		Yamato, Minoan, Hittite, Greek
37	Ship		War Galley		160	8+1	0.66	6+3	0	0	2x Conversion resist			135W		Yamato, Minoan, Hittite, Greek
38	Ship		Trireme			200	12+1	0.66	7+3	0	0	2x Conversion resist			135W		Greek, Hittite, Persian, Yamato, Minoan
39	Ship		Catapult Trireme	120	35+1	0.20	9+2	0	0	2x Conversion resist, Damage radius	135W, 75G	Phoenician, Yamato, Minoan
40	Ship		Juggernaught		200	35+1	0.20	10+2	0	0	2x Conversion resist, Damage radius	135W, 75G	Minoan, Phoenician, Yamato
41	Ship		Flying Dutchman		200	40+1	0.20	10+2	0	0	2x Conversion resist, Damage radius	135W, 75G	Phoenician, Yamato, Minoan		Placed in scenario editor, or upgrade w/ cheat
42	Civilian	Blind Lame Priest	25+25	0	0.00	0	0	0	Heal					0							Placed in scenario editor
43	Civilian	Villager		25+40	3+7	0.67	1	0	0	Build/Gather				50F		Assyrian, Yamato, Sumerian, Shang
44	Civilian	Priest			25+25	0		10+3	0	0	Convert/Heal				125G		Babylonian, Egyptian, Choson
45	Building	Watch Tower		100+20	3	0.66	5+3	0	0	Resistant to attack			150S		Babylonian, Choson
46	Building	Sentry Tower		150+30	4	0.66	6+3	0	0	Resistant to attack			150S		Babylonian, Choson
47	Building	Guard Tower		200+40	6	0.66	7+3	0	0	Resistant to attack			150S		Babylonian, Choson
48	Building	Ballista Tower		200+40	20	0.66	7+3	0	0	Resistant to attack			150S		Babylonian, Choson
49	Building	Small Wall		200+40	0	0.00	0	0	0	Resistant to attack			5S		Babylonian, Shang
50	Building	Medium Wall		300+60	0	0.00	0	0	0	Resistant to attack			5S		Babylonian, Shang
51	Building	Fortification		400+80	0	0.00	0	0	0	Resistant to attack			5S		Babylonian, Shang
52	Building	Farm			50+10	0	0.00	0	0	0	Resistant to attack, Food source	75W		Sumerian, Minoan			Persia has farm penalty
53	Building	House			75+15	0	0.00	0	0	0	Resists attack, Allows unit creation	30W
54	Building	Barracks		350+70	0	0.00	0	0	0	Resistant to attack, Creates units	125W
55	Building	Dock			350+70	0	0.00	0	0	0	Resistant to attack, Creates units	100W
56	Building	Granary			350+70	0	0.00	0	0	0	Resistant to attack, Drop Site		120W
57	Building	Storage Pit		350+70	0	0.00	0	0	0	Resistant to attack, Drop Site		120W
58	Building	Archery Range		350+70	0	0.00	0	0	0	Resistant to attack, Creates units	150W
59	Building	Stable			350+70	0	0.00	0	0	0	Resistant to attack, Creates units	150W
60	Building	Market			350+70	0	0.00	0	0	0	Resistant to attack			150W
61	Building	Government Center	350+70	0	0.00	0	0	0	Resistant to attack			175W
62	Building	Temple			350+70	0	0.00	0	0	0	Resistant to attack, Creates units	200W
63	Building	Academy			350+70	0	0.00	0	0	0	Resistant to attack, Creates units	200W
64	Building	Siege Workshop		350+70	0	0.00	0	0	0	Resistant to attack, Creates units	200W
65	Building	Town Center		600+120	0	0.00	0	0	0	Resistant to attack, Creates units, DS	200W
66	Building	Wonder			500+100	0	0.00	0	0	0	Resistant to attack, Wins Game		1000 WSG
67	Hero		Corlis			100	6+7	0.67	1	0	0						0		Yamato, Assyrian, Sumerian		Villager
68	Hero		Herisfon		150	9+7	0.67	1	0	0						0		Assyrian, Yamato, Sumerian		Villager
69	Hero		Perseus			100	10+1	0.70	7+3	3+6	0						0		Minoan, Hittite, Assyrian		Composite Bowman
70	Hero		Tiberius		250	15+7	0.71	1	0+6	0						0		Egyptian				Chariot
71	Hero		Jason			180	20+7	0.67	1	0+6	0+2						0							Infantry
72	Hero		Xerxes			200	20+7	0.67	1	3+6	0+2						0							Short Swordsman
73	Hero		Alexander		400	22+7	0.77	1	1+6	0						0							Cavalry
74	Hero		Hector			350	25+7	0.77	1	2+6	1						0							Cavalry
75	Hero		Amon Ra			150	0	12+3	0	0		Convert/Heal				0		Babylonian, Egyptian, Choson		Priest
76	Hero		Mor Havoc		180	0	12+3	0	0		Convert/Heal				0		Egyptian, Babylonian, Choson		Priest
77	Cheat		Big Bertha		200	65	0.20	3, 16	0	0	Damage radius				180W, 80G						Upgrade Catapult class weapons via cheat
78	Cheat		Photon Man		100	15	3.33	2, 15	10	0						0							Like Helepolis
79	Cheat		Nuke Trooper		100	300	0.12	5, 88	10	0	Damage radius				0							Like Catapult
80	Cheat		Winsett's Z		500	300	0.37	3, 15	10	0	Damage radius				0							Car w/ Nuke trooper
81	Cheat		Medusa			25	3	0.67	1	0	0	Transformation				50F							Villager, Place in scenario editor or use cheat
82	Cheat		Black Rider		60	8	0.66	7	0	2	Transformation				0		Assyrian, Hittite			Second form of Medusa, becomes catapult
83	Cheat		Stealth Bowman		75	10	0.70	7	0	0	Becomes Tree				40F, 20G	Assyrian, Hittite			Composite Bowman Upgrade
84	Animal		Gazelle			8	0	0.00	0	0	0	Food source				0							Place in scenario editor, and appear in RM
85	Animal		Alligator		20	4	1.67	1	0	0	Food source				0							Place in scenario editor, and appear in RM
86	Animal		Lion			20	2	2.00	1	0	0	Food source				0							Place in scenario editor, and appear in RM
87	Animal		Lion King		40	5	2.00	1	0	0	Food source				0							Place in scenario editor
88	Animal		Elephant		45	10	0.63	1	0	0	Food source				0							Place in scenario editor, and appear in RM
89	Animal		Elephant King		60	30	0.63	1	0	0	Food source				0							Place in scenario editor
90	Animal		Tame Lion		20	3	2.00	1	0	0	Food, Player controlled			0							Place in scenario editor
91	???		Invisible Demon		180	20	?	0	0	0	Invisible				0							Place in scenario editor

Unit#	Type		Name			HP	Attack	ROF	Range	Armor	Shield	Special					Cost		Advantage				Comments